Course: Create Augmented Reality ARFoundation app & TEMPLATE for AR Photo app.

Create Augmented Reality ARFoundation app & TEMPLATE for AR Photo app.

  • Life Time Access
  • Certificate on Completion
  • Access on Android and iOS App
  • Self-Paced
About this Course

Learn to make an Augmented Reality Furniture placement app & get the template for an AR Photo app like Google stickers.

ITS IMPORTANT TO NOTE ARFOUNDATION IS VERY NEW. Unity might decide to change it which is out of my control. If you've done programming before then you're aware of version changes, but I thought I should still warn you, nothing in coding is perfect! :)

Basic knowledge
  • So who is this course for? Well, if you have basic knowledge in unity and would like to add AR to your skills whether its developing for AR on Android or IOS, this course is for you
  • If you do NOT know the basics of unity, and don't know how to build to your phone or install unity, this course is NOT for you
  • The best way to know if this course is right for you, is try out the first few free videos, if you get stuck drop me a line too, I'd be happy to help. If you learn from them and enjoy them, this course is for you!
  • You will need an AR compatible phone, iPhone or android, I've designed the course on an android but the code works for both and I even show you it working on an IOS device
  • I've even designed some parts of the course to work if you DONT have an AR phone aswell so you can still learn and work in the unity editor. Try out those tutorials for free too :)
  • This course was built using Unity version 2018.2.2f1, so please make sure you use the same version as it has been tested for that and I cannot guarantee it will work for other furthers, having said that I have been told it does work for newer version too
  • You should download and install Unity version 2018.2.2f1 from the unity website
What you will learn

This is the first AR course of its kind, there are 2 Key parts to this course...

  • First I'm going to teach you how to create a very simple furniture placement app, but thats not all!
  • I'll also give you the full template code for an actual AR Photo Camera app and teach you how to edit the template and add your own Gameobjects aswell.

You can even download a developed app built from that template NOW from the android store, just search "AR Photo Tutorial Satwant" on the Google Play Store.

You'll be coding in Unity and using Unity's official ARFoundation package, so the code you write will work on Android & IOS AR devices.

More details:

The first part is a simple AR furniture placement course.

  • Create a menu that will display the objects people can place
  • Learn to automatically place those Gameobjects on the ground
  • Learn where you can download different Gameobjects for free
  • Have those Gameobjects automatically rotate towards the camera
  • Additional Videos like hiding the ARPlane and Adding light estimation

The second part involves editing the template for an actual AR Photo app

The template allows for

  • Changing the icons and Gameobjects to be anything you want
  • Rotating objects using fingers
  • Simple scaling objects with two fingers
  • Taking a photo of the Augmented Reality image with environment.
  • Adding sound and animating the gameobjects

Without the ability to drop items to your games, how is the user meant to interact? I'll make sure you get this fundamental skill under your belt.

Number of Lectures: 41
Total Duration: 06:51:36
  • What is ARFoundation? Can I still use ARCore and ARKit?  

    ARFoundation is an official package made by Unity themselves. It makes developing on ARCore AND ARKit devices even easier by providing a set of MonoBehaviours for dealing with different devices, Android or Apple, your code will still works on both!

    You can see Unity talk about ARFoundation here :

    You can see more indepth information about ARFoundation here:

  • Who is teaching me?  

    Some information about me, it's not essential to the course so feel free to skip, I won't be offended I promise ahaha

Building our first AR app using ARFoundation for ARCore or ARKit
  • Getting the correct version of Unity and ARFoundation  

    You should download and install Unity version 2018.2.2f1 from the unity website.

    There are 3 ways to get AR Foundation, for this course I'd like you to get AR Foundation from the resources so we have the same code base.

    1) You can download ARFoundation from the unity package manager.

    2) or from this address.

    But for now, I want you to get ARFoundation here on these slides DOWNLOADABLE MATERIALS.

    In the future when you finish this course and want to create other projects I'd recommend downloading from the address(number 2 above) Then upgrading if needed to a stable version later on in the life cycle of your project.

  • Looking at the code  

    Here we explain the code so you have a better idea of what is going on.

  • Changing our code to automatically place our object on the floor  
Creating and developing AR test environment inside of Unity
  • Why do we need to create inside of Unity?  
  • Developing our test environment  
  • Using our test environment to add Lerp to our object placement  
  • Shooting our cube from the Camera  
  • Fixing rotation bug and hiding the object  
Adding UI to our game
  • Creating a new scene for our project  
  • Add buttons and a menu that scales  

    Download the project from this link :

Placing Objects
  • Placing an object on the ground  
  • Putting the correct Item away  
  • Adding Touch controls  

    Link to the project

  • Floating bug fix  
Adding Furniture and Icons
  • Finding furniture models and adding them to our app  
  • Adding Icons  
Auto Rotation and Important Bug fix
  • Auto Rotate to face the user  
  • Bug fix - simple but important for rotation and camera  
  • Light estimation for realism  
  • Two finger rotation and simple scaling  

    Original file from wiki page :

    Rotate script :

    Detect Movement script :

  • Hiding the Ground Plane - Part 1 (PART 2 coming soon)  
  • Hiding the Ground Plane (Part2)  
  • Duplicate Objects  
  • Full tutorial Project and template project files  

    Link to Full project files, latest version is PhotoTemplate3.1

  • Modifying the Template and adding a static GameObject  
  • Animating the GameObject  
Upgrading project to 2013.3.0f2 and upgrading ARFoundation
  • Upgrading our unity version  
  • Blank IOS folder in XCode part 1  
  • Blank IOS folder in XCode part 2  
  • Camera Usage description missing bug  
  • IOS component missing when trying to build to phone  
  • Linker command failed and ARWorld bug  
Bonus Standalone YouTube Videos
  • What is this section about  

    This Section will be a simple bonus part where occasionally I will put up Source code from my YouTube videos here for you to access instead of having to create or type out code. 

    My little way of saying thanks.

  • In depth ARFoundation breakdown  

    Link to the AirDrop Script

    Link to the stand PlaceOnGround Script

    Link to Full project code

  • Build ARFoundation from scratch on a blank Unity project yourself in under 10min  

    Link to full very simple project

    Link to Place on Plane script with commented out code for future tutorial

  • Shaders : Adding Shadows to a project  

    How to add Shadows to ARFoundation

    Download tree here :

    Shader Code :

    Full project here :

         * Tree created by

         * Alex “SAFFY” Safayan

  • Scaling Tutorial  

    Link To Full Project files

    Link to scale controls script

    Link to Place on Script with additional scale code

  • AR Remote device testing  

    Link to video:

  • Change Plane material  

    See link to video and project file in resources folder too.

    Link to Project files and script here:

    Video here :

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