Library

Course: Mobile Product Design: From Napkin to Launch

Mobile Product Design: From Napkin to Launch

  • Life Time Access
  • Certificate on Completion
  • Access on Android and iOS App
About this Course

Anyone can learn Sketch 3, but how do you learn how to build apps that drive retention and generate sales?

Mobile Product Design: From Napkin to Launch will not only teach you Sketch 3, but will show you how a product designer creates mobile apps that focus on the experience.

Evan Leong - our expert mobile product designer will take you on a journey where you learn how to get inside the head of a user and then how to actually implement the steps you need to make that experience a reality. We'll even show you how to create interactive designs that can be sent to users on their phones to test out.

Here are some of the things you will learn:

  • Product design
  • Sketch 3
  • InVision mobile prototyper
  • User retention
  • User experience
  • Do's and don'ts of user experience
  • Micro interactions
  • Minim viable product
  • Rapid prototyping

And a lot more...

If you want to be a professional product designer take this course.

If you want to develop and design your own apps take this course.

And if you want to create your own product/startup - you MUST take this course!

Who is the target audience?

  • Anyone who wants to create a mobile product
  • Anyone who wants to create a startup
  • Anyone who wants to learn design & UX
  • Anyone who wants to learn Sketch 3 plus a ton of other amazing things!
Basic knowledge
  • No prior experience needed in design or programming
  • You'll need a computer with macOS
  • You'll need to get a copy of Sketch 3 - there is a free trial
  • You'll need InVision (Free & we show you how to get this)
What you will learn
  • Build rapid prototypes
  • Understand UI & UX
  • Create user retention and generate mobile sales
  • Master Sketch 3 software
  • Create their own mobile product
  • Create designs for their own apps
Curriculum
Lectures quantity: 23
Common duration: 06:42:23
Intro to UI & UX
  • Intro to Course - What is UX UI  

    Learn exactly what user experience and user interface is through analogous examples.

  • 3 Questions Before Designing  

    Learn the basic process of asking crucial questions before beginning any project.

  • TOPTEN Homescreen  

    Design a Homescreen for a unique app that will cater to the apps personality.

  • TOPTEN Article Page  

    Create an screen that shows the article view in TOPTEN.

  • Intro to Microinteractions  

    Learn the basic principles of microinteractions.

  • Designing a Microinteraction in TOPTEN  

    Design your first microinteraction in TOPTEN.

  • Rapid Prototyping  

    Learn the massive benefits of rapid prototyping.

  • Bringing Our App To Life With Invision  

    Implement our rapid prototype skills with Invision and TOPTEN.

  • Using Symbols  

    Learn about using symbols in Sketch 3

Audio Tangle
  • Audio Tangle Feed Screen  

    Design a feed screen that caters to your target audience.

  • Audio Tangle Feed Enhancement for Marketplaces  

    Enhance the feed screen to cater to the marketplace platform.

  • Audio Tangle Post a Job  

    Create a “post” user flow with UX principles

  • Audio Tangle Saved Tab  

    Design a saved tab for your users to save posts

  • Audio Tangle Saved Tab Continued  

    Design a saved tab for your users to save producers.

  • Audio Tangle Wrapping it All Up  

    Finish up designing the core functionality of the app, and circle back to the beginning experience.

  • Apps 3 Step Process  

    Learn the 3 step process to approach designing new products.

  • Exporting Assets  

    Learn about points, pixels, exporting assets and a little bit of Apple’s history.

MVP (Minimum Viable Product) Mobile App Design
  • Minimum Viable Product  

    Learn the importance of having a minimum viable product.

  • Building an MVP - Weightmate  

    Learn how to parse out features for the best and most efficient minimum viable product.

  • Savr - Triggers & Actions  

    Design an app with proper Triggers and Actions to get users using your app.

  • Savr - Reward & Investment  

    Design an app with a reward and call to action for investment back into the app.

  • Social Networks & Marketplace Advice  

    Get some advice if you’re planning on building a social network or marketplace.

  • Viral Coefficient  

    Learn about some key metrics that make products go viral.

Reviews (0)